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    "The most notable thing about this server is the culture: as a whole the players are friendly, generous and helpful. Large projects are done with teamwork, and for the community. There is a lot of talent, and the newcomer living in a dirt hut and the architect building a cloud city are both treated with respect and support."

    192.69.215.34:25572
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    Server’s offline to back it up and update some things.

    How about, instead of player-owned shops, we have a global shop that players can buy and sell to. But the inventory of the shop is entirely dependent on what players sell to it.

    So, if the shop started with 0 items, no one could buy from it.
    Then someone sells a cookie to it. It now has an inventory of 1 cookie.
    Anyone could buy that one cookie, but that’s all they can buy is that 1 cookie. (Unless someone sold more cookies to it.)

    Sound good?

    1. aprilsauce reblogged this from weplayminecraft and added:
      I like this idea!
    2. epicpenguindinosaurs reblogged this from weplayminecraft
    3. weplayminecraft posted this